Quote from: Thomas Jentzsch on 05 Feb 2025, 03:31 AMQuote from: Andrew Davie on 05 Feb 2025, 01:41 AMEventually we got IBM plug-in boards which emulated the ROMs, and at that point we could build/test in about 20 seconds.When was "eventually"?
Quote from: Andrew Davie on 05 Feb 2025, 01:41 AMEventually we got IBM plug-in boards which emulated the ROMs, and at that point we could build/test in about 20 seconds.When was "eventually"?
Quote from: JetSetIlly on 03 Feb 2025, 10:22 PMFirst off, I would imagine that developing in the 80s is very different to today. As far as I can tell, the development cycle would have been very slow by comparison. Today we can change the program, assemble it and boot it in an emulator very quickly. In the 80s, the time between a changing the program to seeing the results on screen would have been much longer.
Quote from: Thomas Jentzsch on 28 Jan 2025, 09:13 PMYour findings about the different hues are interesting. I suppose the developers had configured their TVs quite badly. Without noticing!
Quote from: Thomas Jentzsch on 29 Jan 2025, 03:42 AMYes, because no TV adapts to such settings automatically.Fair.
Quote from: Thomas Jentzsch on 29 Jan 2025, 01:10 AMI don't know. There is a risk that this could be abused and a game would only look OK in an emulator.
Quote from: Thomas Jentzsch on 29 Jan 2025, 01:10 AMAlso PAL conversions would become problematic, since the mappings would become very random.