Sound System

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Andrew Davie


Here's a preliminary sound system. It's clear now where the emulation is slowing down - the sound does vary noticeably. On the plus side, it's pretty cool pressing the button to change ships and the explosion sound triggers.  This should work just fine on hardware, I imagine, without slowdown.

I've also added some diagnostics onscreen - the text at the bottom. This will make debugging things just a little easier.  This video is shown at the highest resolution (ICC1) - it runs much faster with lower resolutions because of less pixels to draw. But the systems are written to cope with whatever resolution you choose (ICC0,1,2,3) and appear to be working correctly.